Today we have a new release for Titanium Mobile AND the new Titanium Studio.
So it’s time to get dirty again and see how things work now.
At a first glance, my current project compiled without issues on Android. This looks like the release I was waiting for. But I’ll know more in a couple of weeks.
Although it’s a bit tricky to get Titanium studio to recognize your SDK. If you have just downloaded the android SDK, please note you also have to launch the android SDK manager and download an actual SDK (for example 2.1, Titanium is not compatible with 1.5 or 2.3) before Studio will recognize your SDK folder.
Makes sense no? But it’s an honest mistake and there’s no documentation for that.
Titanium Mobile 1.7
Nothing beats a Titanium mobile release and 1.7 is a big one. Here’s what’s new:
- Fastdev for Android speeds prototyping and testing by enabling local changes to become instantly available to your application while the simulator is running. This eliminates the time-consuming steps of packaging, building and deploying apps for each change.
- New cross platform APIs for TCP/IP networking: Sockets and Streams, and supporting APIs for managing Buffers and Codecs.
- Universal Binaries: develop a single app for deployment on iPhone and iPad
- Major improvements related to memory management and memory leaks for iOS (both iPhone and iPad) which substantially improves stability and performance.